Break the routine and allow yourself a different experience.
Step into the (VR) dream world.
The (VR) dream where your creativity, thoughts, and being are pulled out of the daily routine.
Lean back and step out of your daily routine. Let visual representations transport you to another world. From serene, soothing fantasy landscapes to surreal environments. Everything where imagination takes center stage and art takes on new meaning.
Every experience is designed to touch upon something different: inspiration for new ideas, a sense of relaxation and tranquility, or a stimulus that sparks creativity and innovation.
To see more clearly, experience peace, feel freer, think differently, or have experienced something.
Your experience is ready.
Popular (VR) Dream Worlds
Divine Maya
Psychedelic Trip
Enchanting Dream
Jouw volgende journey
Populaire Belevingen
2 x 12 minuten individuele ervaring. Aanbevolen leeftijd: 12+
Team Building
Organization Events
Hey day
Off-Site
Company outings
Team Building
Organization Events
Hey day
Off-Site
Company outings
Team Building
Organization Events
Hey day
Off-Site
Company outings
Team Building
Organization Events
Hey day
Off-Site
Company outings
More than a meeting room, brainstorming location, or team day.
Dream Space
Always an inspiring space
Full and half-day rentals
"Extra Experiences" (such as lunch) possible
Facilities included in the price
Dream Fiction (VR) Questions Answered
Frequently Asked Questions | FAQ
Dream Fiction (VR) Questions Answered
Frequently Asked Questions | FAQ
Many VR experiences revolve around games, action, or spectacular visuals.
Dream Fiction uses VR precisely as a space to slow down .
The goal is not just fun or adrenaline, but:
- reflection
- imagination
- personal insights
- mental peace
That positions it closer to immersive wellbeing and transformation than to traditional VR.
Want to know more?
Recommended age of 12 years and older. Almost all well-known VR headsets, such as the Meta Quest, Pico, HTC Vive, and systems from Sony (PlayStation VR), recommend use from age 12. We adhere to the guidelines of the experts within the various manufacturers.
You are personally responsible for making decisions based on the guidelines.
In addition, we ensure that the sessions are shorter with a break in between to allow the experience to be gentle on your eyes as well.
12 minutes at a time. All experiences consist of 2 sessions (so 2 x 12 minutes). There is a short break between the sessions.
Many people are not (yet) accustomed to using VR. Therefore, manufacturers maintain sessions of between 20-30 minutes. For children (12-16 years), generally shorter sessions of 15-20 minutes followed by a short break.
Limited selection of soft drinks for sale to private individuals. No food or hot drinks. There are multiple options for the "Human Boost Program" or renting the location.
Yes! In some cases, you can get dizzy from VR, especially if you are not used to it yet. This phenomenon is also known as motion sickness or cyber sickness .
This can occur because your eyes and sense of balance receive conflicting signals. Because you are sitting still and relaxed, and the experiences have been made somewhat calmer, the risk is significantly lower.
In addition, we have also shortened our sessions for this from just 12 minutes to allow the brain to get used to it.
Should you still experience discomfort, it is very important to set your own boundaries , close your eyes, or take your glasses off (for a moment).
Our space is designed to give energy rather than take it. A place that detaches you from the everyday and invites you to think differently, see more clearly, and create freely. The experience itself is peaceful (leaning back) in a recliner. Time for relaxation, creativity, and finding yourself!
Still haven't found what you wanted an answer to?
We still have a whole page full of questions to be answered!



