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Depressive symptoms

A new space for calm and reflection.

With depressive symptoms, it can be hard to feel room for rest, attention or new perspectives. We are exploring how immersive experiences can play a complementary role, always alongside appropriate professional care.
Silhouette of a person sitting alone on the floor with their head on their knees

A complement, never a replacement

Depression is a serious condition for which proven treatments exist, such as psychotherapy and, where appropriate, medication. A VR experience is not a substitute for these.

Within the experiences we work with elements such as relaxation, attention, emotional awareness and guided reflection. Some elements are inspired by principles from cognitive behavioural therapy (CBT). That does not make the experience a CBT treatment.

We see the most value in use within programmes under professional supervision, and in collaboration with healthcare organisations and research partners.

How it works

From getting acquainted to a moment for yourself.

This is roughly what use within an organisation looks like. We agree the exact details together.
  1. 1

    Getting acquainted

    We discuss goal, audience and setting, and show the experience during a demo.

  2. 2

    Headset on

    The participant puts on the headset, preferably seated, with support where appropriate.

  3. 3

    The moment itself

    A dream world with image, sound and guided reflection, at your own pace.

  4. 4

    Coming back

    Wrapping up calmly and, where appropriate, talking it through with a supervisor.

In detail: how and for whom?

Possible applications

Where it can fit.

Examples of how organisations could use this application. Not every application is available straight away; we discuss together what is feasible.
  • Alongside treatment

    As a supporting moment within a treatment programme, at the initiative and under the direction of the practitioner.

  • Emotional awareness

    Experiences that invite you to reflect on feelings and thoughts, in a safe, defined setting.

  • Research

    Collaborating on studies that carefully examine the value of the experiences.

  • Bespoke

    Adapted worlds or support for a specific audience or setting.

Scientific background

What research shows, and what it does not yet show.

Research into VR for depressive symptoms is growing, with some randomised studies and reviews giving positive indications. At the same time, researchers stress that more controlled studies with larger groups are needed.
  • Randomised controlled trial60 older women with depressive symptoms

    Cieślik et al. (2023)

    Eight immersive VR relaxation sessions were compared with group relaxation, both alongside an exercise programme. The VR group showed a greater reduction on the Geriatric Depression Scale and the HADS.

    An indication that aesthetic, calming VR environments can play a complementary role.

    View the publication(opens in a new tab)
  • Open proof-of-concept study15 patients with depression

    Falconer et al. (2016)

    Participants practised self-compassion through ‘embodiment’ in VR: they gave compassion from one virtual body and received it from another. Depressive symptoms and self-criticism decreased and self-compassion increased. The authors describe the results as preliminary.

    Illustrates a mechanism that is possible in VR, but calls for controlled follow-up research.

    View the publication(opens in a new tab)
  • Systematic reviewStudies on VR for mental disorders

    Wiebe et al. (2022)

    A broad overview of VR in diagnosis and therapy. For depression, VR seems promising for behavioural activation and self-compassion training, among other things, but the authors call for more controlled studies with larger groups.

    Underlines that the field is growing, and that stronger evidence is still needed.

    View the publication(opens in a new tab)
  • Meta-review of meta-analyses11 meta-analyses

    Dellazizzo et al. (2020)

    Summarises the quality of the evidence for VR therapies for psychiatric disorders. So far, VR interventions have mainly been developed and studied for anxiety-related disorders; for other conditions the evidence is more limited.

    Puts the results into perspective: the strongest evidence lies with anxiety, not yet with depression.

    View the publication(opens in a new tab)

About the evidence for Dream Fiction itself

The Dream Fiction experiences have not yet been clinically validated. Evidence about VR interventions in general does not automatically say anything about the effectiveness of our specific product. That is why we are actively seeking collaboration with healthcare and research partners.

All sources and background

Limits

Honest about what VR cannot do.

  • Dream Fiction is not a treatment for depression and does not make a diagnosis.
  • Use with depressive symptoms should take place in consultation with a professional.
  • For some people, images or reflection can actually bring up tension or sadness.
  • The scientific evidence for VR in depression is still developing.

For whom

For organisations that take mental wellbeing seriously.

We work with organisations and professionals who support people with their mental wellbeing. Together we explore where an immersive experience can add value.
  • Occupational health services

    Explore how VR can complement existing support and wellbeing initiatives, for example around stress and prevention.

  • HR and employers

    Discover possible applications for employee wellbeing, stress awareness and prevention within your wellbeing policy.

  • Youth wellbeing

    Accessible, appealing experiences that can invite young people to take a moment of calm and reflection.

  • Healthcare professionals

    Get to know our approach and explore opportunities for responsible collaboration and research.

  • Organisations with specific needs

    Discuss bespoke solutions, demonstrations and requirements around privacy, safety and implementation.

  • Do you recognise your organisation?

    We are happy to think along about your audience, the application and the practical requirements.

Questions

Frequently asked questions about depression.

All frequently asked questions

Can Dream Fiction treat depression?

No. Dream Fiction has been developed as complementary support and is not a stand-alone treatment. If you have depressive symptoms, please contact your GP or a healthcare professional.

Do you use cognitive behavioural therapy?

Some elements of the experiences are inspired by CBT principles, such as guided reflection and attention to thoughts. That is not the same as CBT treatment by a qualified practitioner.

Do you work with researchers?

We are open to working with healthcare organisations and research institutions to evaluate the experiences carefully. Get in touch to discuss the possibilities.

Free on-site demo

Exploring together what is responsibly possible.

For healthcare organisations and research partners, we are happy to arrange a free demo and an in-depth conversation about application, support and research.